TAD 2010 Day 2: Matrix simulator for Processing
[repost]
Okay, I got something else done. I ported my display routines lib (even the rasterizing ones) to processing and made a fake version of the matrix I'm using. But all the techniques in the library work, as far as color mixing, greyscale levels, bit planes, etc.Now I can test out the twist on the Game of Life that I'm going for and see how it looks.

